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If you have played Mario Strikers Charged, then you are aware of the Striker Cup format. Single round-robin, three points for a win, one for a sudden-death loss, and zero for a regulation loss. But have you ever wondered what goes on before and after those matches in the premiere Strikers tournament? Well I did too, and so came the birth of this RP. Here are some ground rules:
-Each RPer picks a captain from our selection (stats included). -Each may choose their own combination of three sidekicks (each will have a breakdown of stats and skillshots) -I will call for a match, and then the two teams will begin by starting the story in the locker rooms. -I will decide when the stages of an episode begin and end (pre-match, match, and post-match). -I will decide at the end of each match who wins and the score. -Unless you have a logical explanation, no defending every shot. -No scoring every shot. -Megastrikes and skillshots will be allowed, but only under certain circumstances. -God-modders will be disqualified from the tournament. -Anyone who doesn't show up within two days to continue a match will forfeit by a score of 7-0 in favor of the non-offending side. -Anyone who forfeits three straight matches will be disqualified. -I'll decide how Megastrikes play out. Same with skillshots.
And here they are:
Captains:
Balanced abilities: Mario Luigi Yoshi
Pros: Speed, Defense; Cons: Shooting, Passing Waluigi Peach Daisy
Pros: Shooting, Defense; Cons: Speed, Passing Bowser Wario DK
Pros: Shooting, Passing; Cons: Speed, Defense Bowser, Jr.
Pros: Speed, Passing; Cons: Shooting, Defense Diddy Kong
Sidekicks:
Balanced: Shy Guy Koopa Troopa
Pros: Speed, Passing; Cons: Shooting, Defense Toad Dry Bones
Pros: Shooting, Defense; Cons: Speed, Passing Monty Mole Birdo
Pros: Speed, Defense; Cons: Shooting, Passing Boo
Those are your selections. You have your choice of sidekicks, but only one captain per player.
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